Mobile Suit Legends the RPG
YOU HAVE REACHED AN EXTINCT FORUM.

Ability Cards

View previous topic View next topic Go down

Ability Cards

Post by Lalionus on Tue Nov 22, 2011 5:47 pm

Gunpla Builder Category:
-With each level progressed, a Gunpla builder may be granted an ability card. He/she may bring up to three ability cards in a match. A card can only be used once per match. The Gunpla Builder will select a card to acquire, after which it will be added to his/her arsenal.

ATTACK CARDS -Used during your turn, before attacking an opponent.

Hot Blood
-Triples the power of a single attack.

100% Hit
-Automatically hits an opponent without rolling a dice (does not go critical).

Kamikaze
-Self detonate mobile suit that is one space away from enemy unit. Damage is equivalent to exploding mobile suit's remaining HP.

Commander
-Seize control of an allied unit, make him move or attack.

SEED
-Must be used prior to attacking. If dice result is MISS, it is treated as a HIT. If dice result is HIT or CRITICAL, multiply damage by 1.5.

Hit and Run
-Unit may still move after performing an attack

Sniper
-Allows player to throw a ranged attack to any position on the MAP

Pierce
-If dice result is HIT or CRITICAL, the attack cannot be blocked by opponent

Stun
-If target is is HIT or hit by CRITICAL, he/she cannot move, use a card, or attack in the next turn






SUPPORT CARDS - Used during your turn. Gives the player various options such as healing, EN recovery, stealth and other commands

Resolve
-Replenish MP by 30

Recover
-Recover 50% of total HP

Shield Up
-If unit has a shield, using this card will restore shield durability to FULL

Predict
-Move and attack once during enemy phase

Refuel
-Recover 50% of total EN

Switch
-Exchange position with any ally on the MAP as long as he/she agrees with it

Stealth
-Renders you unattackable for the next enemy turn

Sacrifice
-If ally is next to you (1 space), transfer all your remaining Shield, EN and HP to him/her. Caster's HP will be reduced to 0

Escape
-Flee from the battle immediately. The caster will not incur a LOSS in his/her record




DEFENSIVE CARDS- Used during ENEMY PHASES. Surprise them with your defenses and repel their attacks or retaliate.

Counter
-Allows player to perform a counterattack after being attacked.

Iron Wall
-Negate any enemy attack completely

Cover
-If ally is one space next to you, you may substitute yourself if he is attacked.




_____I love Mobile Suit Legends_____

WILD FLOWER and CATTLEYA: Terrorizing ESC Since LC 212
avatar
Lalionus
MSL Admin
MSL Admin

Female
Number of posts : 1079
Age : 26
Registration date : 2007-10-11

Back to top Go down

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum